Archive for September, 2017



01
Sep
17

More progress

So it was driving nuts as usual that something wasn’t right about the sculpt. What there is to go by is limited and or distorted and it has to start life as a neutral sculpt in order for it to all work on a mechanical level.

When just sculpting a gorilla head or some other ape for the studios in the past it was no problem but this is matching. Matching without paint and hair. And there are no surviving skins of this particular sculpt I could find.

So fiddled all day with looking at the film, screen grabs and old blurry B&H pictures and I think later today I can mold the face. Tomorrow I’ll core the mold.

And before you ask. The reason the lips are parted and the wall behind them is a function of the molding process and a place for the core to key. It will become clear later on.




September 2017
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